I have provided guidelines and principles for roleplaying the fey, but that is nowhere near enough to satisfy my need for diligence on the matter. Hence, I created 17 pages of random tables to create interesting feyfolk. You will find tables for fey opinions, barter goods of the fey, and fey dwelling places, as well as plenty of other content to create memorable feyfolk.
12 1d12 Tables of Fey Opinions
The Fey are opinionated and stubborn as mules about their opinions. Here are some d12 tables to roll to generate opinions. Roll on as many or as few of the following tables as you wish. Remember, the fey can have conflicting opinions on things, so rolling on the same table multiple times is permitted
1 What Makes Me Happy: Pastoral Pleasures
d12
Opinion
1
Roses are my favorite flower
2
Tulips are my favorite flower
3
Sunny days are the best
4
I love the sound of rain falling against the roof of my house
5
Cherry Blossoms
6
Croaking of frogs and the chirp of crickets is better than any bard’s song
7
Birdsong is better than any bard’s song
8
I love the smell of the world after a strong rainstorm
9
Sunsets are the best part of any day
10
Sunrises are the best part of any day
11
I find Mushrooms and fungi cool
12
I love riding on the backs of birds in flight
2 What Makes me Happy: Mischievous pursuits
d12
Opinion
1
I love to gossip about everybody, mortal and fey alike
2
I like to steal things from mortals and lead them through the woods to a well-hidden bog
3
I like swapping people’s voices for a day
4
It is the greatest joy to pull pranks on people, be they friend or foe, mortal or fey
5
It is the greatest thrill in the world to steal from powerful and important fey and mortals
6
My friends love to come up with stupid dares for each other. I am pretty good at thinking up daring stunts to challenge my friends, too.
7
I love wild parties.
8
It is always a funny trick to trick knights into fighting each other, and it’s way too easy to do
9
I like to drink and get drunk
10
I like to scam mortals with fake potions and magic items
11
I like to steal things from my neighbors and put them in odd places
12
I like to watch as mortal folk deal with the illusions I place all over the place
3 What Makes Me Happy: My most favorite thing in the world
d12
Opinion
1
I traded some moontea for this shiny glass orb. Best bargain I ever made
2
My personal gold hoard
3
Leather-bound picture book of fairytales, I got it as a present from a human child I was once friends with
4
A posie of various flowers I picked a long time ago
5
This broken mirror that reflects light in such a cool way
6
My teaset that always makes the best dandelion tea
7
This funny-shaped rock I found
8
A horn from a unicorn that I stole from an adventurer
9
A princess’s tears from the death of her beloved in a bottle
10
The teeth of my enemy I pulled while they slept
11
A collection of emotions in bottles, I got them through dealing with mortals
12
This well-made outfit I spent weeks working on
4 What Makes Me Happy: Friends and Foes
d12
Opinion
1
I got this one mortal friend; they are a prince/princess/knight/wizard, etc, and they are a joy to be around
2
I have a mortal enemy that I love messing with
3
I am friends with every small animal near my home and will not accept any evidence to the contrary
4
I have a friend who is of a species my kind do not normally associate with
5
Everybody appreciates my gifts
6
There is a particular bard I am a fan of; his music is the best, and I will not be persuaded otherwise
7
My best friend is this little girl/boy who lives near my home. We play together every day
8
I am a servant to another who is greater than I; I adore my master as the greatest at everything
9
I am a servant to another who is greater than I am. I don’t like them, but I take every opportunity to mess with them
10
I have a rival in my community, it is a friendly rivalry, and we enjoy outdoing each other.
11
Everyone thinks that I am ________( fill in the blank with an adjective)
12
I like being alone and enjoying the solitude of lonely places
5 What Makes Me Happy: OOOH Pretty
d12
Opinion
1
Broken things
2
Psychedelic patterns and loud music
3
Breathtaking vistas
4
Princesses and other pretty maidens
5
Bugs, any type
6
I find sadness beautiful
7
Princes and handsome men
8
Flowers
9
Anything shiny
10
My reflection
11
Swamplands
12
Big Trees
6 What Makes Me Sad: Offensive Behaviours
d12
Opinion
1
There is a specific word I cannot stand
2
People who eat with their mouths [open/closed]—pick one
3
Smiling
4
Frowning
5
People who do not wipe their shoes before entering _______” → specify “a place dear to me
6
Jokes about __________
7
Not laughing at my jokes
8
Singing, either specific songs or just singing in general
9
Not accepting a gift
10
Cooking fish/meat/vegetables in my presence
11
Harming nature
12
Not harming nature
7 What Makes Me Sad: Sins against _________
d12
Opinion
1
The color red is a sin against aesthetics
2
Roses are by far too pretentious for their own good
3
All shoes should have pointed toes; anything else is a sin against fashion
4
Shoes are a sin against nature
5
Knock-knock jokes are a sin against good humor
6
Cooking food ruins its honesty; it’s a sin against good taste
7
Flowers should be red or yellow; anything else is a sin against beauty
8
Adding milk to tea is a sin against tea’s purity
9
Getting dirt on your shinies is a sin against shiny things
10
Caging an animal is a crime against nature
11
Ending a party early is a crime against joy
12
Black with white stripes is a crime against fashion
8 What Makes Me Sad: What I find Gross
d12
Opinion
1
Metal, not just iron, but copper, bronze, tin, all of it
2
Bugs
3
Worms
4
Slime
5
Human structures
6
Dung
7
Swamps
8
Grease. Just… grease.
9
mushrooms
10
Happiness
11
Laughter
12
Happy endings
9 What Makes Me Sad: I cannot stand this guy
d12
Opinion
1
My own kind disgusts me; I refuse to explain why
2
I cannot bear to be in the company of my own reflection
3
Anyone who belongs to one specific faerie court is an untrustworthy rogue/uncouth barbarian/tedious snob
4
There is this particular star that I think might be plotting against me
5
There is one mountain that looks like a skull that I will not go anywhere near
6
One particular type of faerie creature is completely insufferable to be around.
7
Goblins are rouges, every last one of them. Never let them out of your sight around your possessions
8
Hobgoblins are as bad as humans; they are constantly knocking down trees for their buildings
9
There’s one kind of creature I can’t abide — pick one
10
I find summer to be vindictively hot
11
I cannot stand sadness
12
I am afraid of birds; they must be plotting something
10 What do I think of Mortals
d12
Opinion
1
Dwarves are such stick-in-the-mud
2
Human children are fun playmates
3
Mortals are so easy to trick that it’s practically cheating
4
I have not figured out how to make priests shut up about their gods and goddesses
5
I do not trust wizards; they are always up to no good.
6
ANyone who hails from the town/country/world of _________ is unbearable for so many different reasons
7
Human princes and princesses should be pretty; anyone who is ugly cannot be a monarch
8
Elves are way too pretentious for their own good; they are just bad copies of the sidhe
9
They have some funny ideas about beauty and the universe that I would love to help them fix
10
They are destructive, cutting down trees for ugly buildings and farms
11
Their craftsmen make the best stuff, I should know, I steal it constantly
12
Adventures are such fun people, I love tagging along to see what mayhem they create
11 How am I feeling today
d12
Opinion
1
Like giggling at everything
2
Like prancing through the meadow
3
Like punching somebody
4
Like I absolutely cannot deal with these adventurers today—for reasons
5
I want to crawl back into bed and sleep for a day or two
6
Like messing with these mortals for a lark
7
Like, I do not have enough possessions. Maybe the mortals will lend me something shiny
8
Like I am over the moon and sun
9
I am as sad as can be.
10
Like throwing a huge party all night
11
I am bored out of my mind.
12
I am not sure (Combine or alternate between the two for the rest of the scene)
12 Strange things, I believe, about the world
d12
Opinion
1
Pansies are terrible teases
2
Rabbits must be good at math; they multiply quickly after all
3
I cannot touch the ground for any reason whatsoever (might actually be true)
4
Speaking in rhyme is divine—free verse is for mortals
5
You should never step on a person’s shadow; their shadow self hates it when you do that
6
The Titania, the summer queen, takes a tenth of all laughter as a tithe
7
Better not be too good at any one thing, or else Mab might consider you a subject for a hunt
8
All roads lead back to where they start
9
The wind, trees, and rocks speak to me and give me advice on what to do (might actually be true)
10
Everything anyone says is a riddle; it’s just a matter of finding the answer
11
Rain is just the sky washing its face before bed
12
Music keeps the world from unraveling; stop the music, and it all ends( might be true)
Fairy Contracts, Trading, Oaths, and Dealings
Arthur Rackham, Public domain, via Wikimedia Commons
Barter of goods and favors dominates the economy of Faerie —or what passes for an economy in the metauniverse of growth. You can use the following tables to quickly set up a potential deal between adventurers and a fey or spice up an existing one.
What is the fey offering
d12
Offer
1
The Fey will guide me to some place
2
The Fey will owe me a favor to be repaid at a time of my choosing
3
The fey will introduce me to a high fey lord or lady
4
The fey will answer a question or provide me with a piece of lore
5
The fey bestowed a magical charm or blessing upon me
6
An alliance between me and a fey realm
7
A common magical item or a fairy trade item
8
An uncommon magical item or a fairy trade item
9
A rare magical item
10
Refuge from an enemy
11
A whole lot of money
12
Instruction in magical or mundane arts
Faerie Trade goods
d20
Item
1
A secret they received as payment from another mortal
2
A powerful emotion—good or bad—bottled and glowing faintly
3
Faerie fruits; taste delicious, always magical
4
A dream caught in amber
5
An enchanting song in a bottle
6
A preserved kiss from a maiden
7
Bottled dragon fire
8
A bottled memory they received as payment from another mortal
9
Faerie herbs, most certainly magical
10
Faerie fungus. Probably magical, but equally likely to cause a wild trip
11
A bit of unicorn fur
12
A pre-trained familiar for any class
13
Moondew tea. Can cure lycanthropy among many other effects
14
A well-cooked meal that will probably be the best thing you’ve ever had
15
A cool breeze in a bottle
16
A draft of Bad/good luck, one dose.
17
Glass baubles
18
A bottle of very strong saytr wine
19
Magic seeds that will grow into a giant plant
20
A magic flute made from wood that enchants animals
Wait, what was the price again?
If the adventurers have nothing the fey wants based on their opinions in their bags, then the fey can take one of the following as a payment.
d12
Price
1
You will provide companionship to the Fey whenever and wherever the Fey wants
2
For the fey to be your firstborn (or next) child’s godparent (Fey love being godparents to important kids)
3
You will undertake a challenging quest on behalf of the fey in the future
4
A favor to be repaid in the future
5
Your name—your true name, that is
6
Your most precious memory
7
The ability to speak a specific word (the Fey chooses which)
8
Half the life of a loved one (they decide which half).
9
You will serve as the fey’s spokesperson to the mortal world; they want to negotiate with some powerful entity or another
10
Vassalage to one particular high fey
11
Your shadow
12
The fey did not tell you, it could be anything
Binding curses
All fey contracts and promises are sealed with a binding curse. Here are a few examples for you to use.
d12
Curse
1
You will be forced to bray like a donkey when you speak. More powerful fey might curse the subject to be a donkey
2
You lose all sense of direction, and you will get lost even inside your own home
3
You lose your grace—your Dexterity score is halved; every action beyond walking requires a save
4
Nobody can remember your face, not even yourself.
5
From henceforth, children will be deathly terrified of you and scream in your presence
6
Nobody will take you seriously; they brush off all your achievements as if they were fits of fancy, and nobody remembers anything you accomplished
7
Everything you eat or drink tastes horrible
8
You will be trapped in faerie as a jester to a high fey noble for the rest of time
9
You must agree to every and any request made of you
10
You will turn to stone in a ridiculous pose, and everybody will think you’re a statue
11
You will fall asleep for 1000 years
12
No wild animal will abide your presence and will flee or attack you as their nature dictates.
Contract encentricities
Add spice to a deal scene by adding one of the following strange behaviours or mannerisms
d12
Oddity
1
The fey invokes the names of eight high fey as witnesses to the deal
2
The fey spits on their hand before shaking on the deal
3
The fey insists on taking a token, a lock of hair, a tooth, etc., from the player to seal the deal
4
The deal is written in archaic, overly legal language—even the Fey looks confused
5
The fey speaks in riddles for the whole of the negotiation.
6
The fey asks all the animals in the vicinity to act as witnesses to the deal or promise
7
The Fey writes the contract on the first flat surface available (including a PC’s arm).”
8
The Fey insists both parties drink until blackout before discussing terms
9
The fey drags the players to a local high fey to serve as a witness for the deal. The high fey does not approve of the players
10
The fey insists on taking the opposite of an item in the players’ possession as their price
11
The deal is conducted in verse, to music. Wait, was there always a band here?
12
Roll twice, combine both results
Home and Hospitality
Arthur Rackham, Public domain, via Wikimedia Commons
The fey folk tend to have strange homes. If a fey creature invites the players in for a spell, here are a few tables to quickly create fey dwellings and their hospitality
Home
d12
Home
1
A burrow in the ground
2
The most perfectly quaint cottage you’ve ever seen
3
A hollowed-out pumpkin
4
A brightly colored wagon that’s much larger on the inside.
5
A large helmet
6
A ruined tower
7
A treehouse. It could be the thing a child would build or a literal house in a tree.
8
A hollowed-out tree
9
A ruined castle
10
A ship that may or may not still float
11
A hut made of a surprising material
12
A cavern, usually filled with crystals, or damp and gloomy
Furnishings
d12
Furnishings
1
Mismatched human furnishings
2
Rough-hewn furnishings
3
No furnishings beyond the absolute basics
4
Furniture made from assorted household goods from a creature much bigger than its owner, such as matchbox beds, thread spool tables, etc.
5
Furniture made from leaves, branches, and other plant material
6
Furniture made from stone. It might be plain or carved stone
7
Dollhouse furniture—either standard size or gigantic
8
Well-made wooden furniture with lots of scrollwork
9
Rotting cheap furniture
10
Baroque furniture, like one would see in an old mansion
11
Furniture made from monster bones
12
One of the previous options, except that everything is alive and animated by magic
Refreshments
d12
Refreshments
1
Assorted fairy fruit in strange colors
2
Soup made from singing vegetables
3
Strong wine made from something other than grapes, and might not be fruit at all
4
A dense, stollen-like bread of dried fairy fruit and nuts
5
Roast Meatfruit, it tastes just like ___________(be creative with what type of meat it tastes like)
6
Sweets and cakes dusted with dreams
7
Tea, you have never heard of the type
8
The best ale you ever tasted
9
Hard liquor that makes you hallucinate with every sip
10
Fried Mushrooms, most certainly magical ones
11
Fairy fruit pie. Combine the effects of 1 and 6
12
You cannot describe it for some reason
Odd Customs
d12
Customs
1
The fey walks widdershins around the table three times before serving.
2
The fey insists on feeding you for some reason they never explained
3
The fey invites all the animals nearby to join you, and I do mean all of them
4
Suddenly, your host starts talking backwards for the duration of your stay
5
The fey proposes a toast that does not make sense to you, insisting that all fey do such toasts
6
They start the meal/teatime/ snack with a long poem to either Titania or Mab
7
No plates, silverware, or cups are provided, and your host insists on eating with your hands
8
Your host insists you sit in a particular order based on an unexplained criterion (age? color of your socks?)
9
The fey insists they start the meal/teatime/snack with a song, and the refreshments join in
10
They force you to wait until a specific local elder arrives to serve refreshments
11
There is to be no conversation while you stay within the fey’s abode
12
Roll twice, combine results
Odds And Ends
Arthur Rackham, Public domain, via Wikimedia Commons
Lastly, we have a collection of tables of various other things that might be useful when roleplaying the fey, things to give your fey a little bit more zip and make them stand out from all the other faeries you may meet on your travels.
Fey Diversions and Games of bored fey
d12
Diversions
1
Drinking competition with alcohol that causes hallucinations with every sip
2
Singing competitions
3
Racing on giant dragonflies
4
Gossiping about everyone and everything
5
Flyting (rap insult competitions)
6
Pulling pranks on other fey
7
Pulling pranks on mortals
8
Joke competition
9
Fairy Chess: a complicated game that uses mortal noblemen and women as game pieces
10
Mettling in mortal affairs
11
Fey court politics
12
Hunting each other/mortals/a strange quest/something entirely different
Fey Pranks
d12
Prank
1
Polymorphing the clothes or body parts of a person
2
Using illusions to disguise pitfalls or washed-away bridges
3
Messing with people’s sense of direction
4
Stealing important things from my mark, implying someone else is the thief
5
Giving travelers impossible directions to a location
6
Luring monsters towards unsuspecting marks
7
Enchanting my mark into doing funny things
8
Kicking and pinching people while invisible
9
Luring knights away from the path with false damsels in distress
10
Replacing people’s rations with psychedelic mushrooms
11
Filling areas with illusions, watching as people try to navigate it
12
Trying to charge a toll on unsuspecting marks to use a bridge or road
Quirks
d12
Quirk
1
Their hair is an odd color, even for a fey
2
They have no shadow
3
Their lips are slightly out of sync with what they say
4
They do not stand straight up, no matter how hard they try
5
One of their eyes is a different color
6
Strange tattoos that do not look like any sort of tattoo you’ve ever seen
7
One of their hands is a claw
8
Their shadow does its own thing
9
Its teeth are razor sharp
10
They have more horns than normal
11
Is their hair moving of its own accord?
12
Their skin has an unusual texture or color
Mannerisms
d12
Mannerisms
1
They speak exclusively in rhyming couplets
2
They speak in riddles
3
They speak exclusively in questions?
4
They cannot stop moving even while talking
5
They dance constantly
6
They are prone to making strange oaths to nobody in particular
7
Carries a banner around with them constantly
8
They are never seen without a lit lantern
9
They flirt relentlessly with every man/woman they meet
10
Absent-mindedly and unwittingly uses minor illusion, druidcraft or prestidigitation constantly
11
Cannot look anybody in the eye
12
They do everything in their power to avoid being seen
Fey Fashion
d12
The fey is wearing
1
Clothing made from rags
2
Soiled finery
3
Clothing made from flowers and flower petals
4
Ill-fitting clothes that do not fit, likely stolen
5
Homemade clothing made from random patches of fabric
6
Fine clothing
7
They are wearing the bare minimum
8
Extravagantly fine clothing
9
Clothes made from Bark and wood
10
Armor
11
Archaic doublets and hoses
12
Simple homemade clothing, likely made from a surprising material
Leave a reply to Folklore of Faerie – The feengrenze historia Cancel reply