dungeons-and-dragons

  • The Puppet’s Crown Episode 1

    In this new multi episode adventure I put my domain running rules into practice and give the players an excuse to become part of the great game. Will the player’s realm stand on its own two feet or are they cursed to wear a puppets crown

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  • The Great Game: Power Dynamics in Feengrenze’s Successor States

    A game needs players; otherwise, nothing happens. The Great Game features a diverse cast of players drawn from various lost civilizations of Earth, as well as a few wholly new creations. So step inside and learn how each one is floundering in its unique way.

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  • The Great Game: An Introduction

    In the Feengrenze, politics is an ongoing tragedy about the afterlives of golden ages. The successor states beat their chests and bellow their greatness, but the words are hollow; there is no greatness to be found in the Feengrenze, just the long road to irrelevance.

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  • Introducing the Manyfold

    Beyond the walls of the universe, there is more to creation, much more. A whole sea of universes where everything that could happen or will happen has already happened in every possible combination. Let’s take a guided tour of the Manyfold.

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  • Into the Scraplands

    Into the Scraplands

    Venture into the ever-changing Scraplands of the Feengrenze, where all the lost junk of the Multiverse ends up in this depth crawl for the world’s greatest roleplaying game. Will youe be able to rescue Thistlewick the arficier? Or will these scrap heaps be your doom

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  • Beyond the stability of the successor states and enclaves lay the weirdlands where reality oozes like thin slime, the landscape crackles with weird magic and ruins dot the landscape like the discarded toys of a giant toddler. There is wealth to be had here, if you can survive the strange

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  • A Selection of Strange Shops from Sliberberg

    Step back into the bustling, bewildering streets of Sliberberg, the Feengrenze’s mercantile heart, where establishments defy expectation. Tucked away in its labyrinthine alleys, these strange shops offer not just goods and services, but peculiarities – items, skills, or even concepts that feel utterly alien to the medieval world around them. Master Thistledown’s Shop of Wonders…

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  • A Beltane to Remember Part 3.The Beltane Ball

    The grand finale of A Beltane to Remember The Long awaited Beltane Ball is here, the first held at Castle Sliberberg in ages. However, dark clouds gather around the event, and a scheming mermaid and an army of dark fey are posed to crash the party. Will this be a Beltane to Remember or a…

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  • A Beltane To Remember Part 2: The Beltane Fair

    After experiencing a Storm in a Conference room the players get a chance to explore the city’s legendary Beltane with their godchildren the princesses. However something is amiss on these festive streets. Why is Aeliana acting like her vain mother and why are there are foreign soldiers everywhere? IS that going to stop the players…

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  • A Beltane To Remember part 1

    Beltane comes to Sliberberg and with it like an oncoming storm is Fionnuala the Fair whom our plucky band of player characters are the unwitting vassals of. Will they be able to ride this storm out. Any way you slice it is going to be a Beltane to remember

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