dungeons-and-dragons

  • The Wyrdback

    The Wyrdback

    Part two of my Into the Wyrdback mini series and my first proper digital zine takes you on a depthcrawl through the Wyrdback proper. “Roadtripping” through the strange you see mind bending sites, meet weird characters and experience all sorts of wacky and terrifying danger. WIllll you find what lurks at the center of it…

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  • Knights of the Fey Courts

    The Knights of Faerie are a common sight in the Feengrenze as they go about their errands and quests for their leige, which means that they can prove potent complications, enemies and rivals with their inflexable ways and oathbound quests.

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  • News update and Oddities on Parade: Inside the Unobservatory

    What can you find in a room where nothing can be observed? Apparently a lot of stuff although where it came from is anyone’s guess

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  • Into the Wyrdback part 1: Wyrdguard

    I am back in action with my take on old school adventure modules, Into the Wyrdback.In this part, one of three, we establish the player’s home base of Wyrdguard, the last town before entering the Wyrdback

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  • Cartography Update

    A small peak into what I had been doing on my break from the blog.

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  • The Puppet’s Crown Episode 1

    In this new multi episode adventure I put my domain running rules into practice and give the players an excuse to become part of the great game. Will the player’s realm stand on its own two feet or are they cursed to wear a puppets crown

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  • The Great Game: Power Dynamics in Feengrenze’s Successor States

    A game needs players; otherwise, nothing happens. The Great Game features a diverse cast of players drawn from various lost civilizations of Earth, as well as a few wholly new creations. So step inside and learn how each one is floundering in its unique way.

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  • The Great Game: An Introduction

    In the Feengrenze, politics is an ongoing tragedy about the afterlives of golden ages. The successor states beat their chests and bellow their greatness, but the words are hollow; there is no greatness to be found in the Feengrenze, just the long road to irrelevance.

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  • Introducing the Manyfold

    Beyond the walls of the universe, there is more to creation, much more. A whole sea of universes where everything that could happen or will happen has already happened in every possible combination. Let’s take a guided tour of the Manyfold.

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  • Into the Scraplands

    Into the Scraplands

    Venture into the ever-changing Scraplands of the Feengrenze, where all the lost junk of the Multiverse ends up in this depth crawl for the world’s greatest roleplaying game. Will youe be able to rescue Thistlewick the arficier? Or will these scrap heaps be your doom

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