• Oddities on Parade: Barnabas Quimby returns

    The crowd on the market ward street parts as if a ship is passing through. Ahead of you is a full figured man in a eye wateringly flamboyant colorful suit, feathered hat and with a big grin plastered over his round face. He spots and like a missile home in straight for you. “‘G’day Govern’r

    Read more →

  • The Tale of Tilly Bamblethorn Chapter 3

    In which we learn about the curious life cycle of Feengrenze dragons, Tilly’s heart melts, a flood in a drought occurs, Tilly makes a fateful decision, and the dispatch girls orchestrate a peaceful coup.

    Read more →

  • The appendixes and Stat blocks for use with His Gospel Is Murder

    Read more →

  • The Underberg Gazetter

    The Underberg Gazetter

    In D&D, the underground tends to be a strange reflection of the surface. So, what does the ward that serves as the underside of a city as chaotic as Sliberberg look like? Well, even more weird, that’s what!

    Read more →

  • His Gospel is Murder

    His Gospel is Murder

    Halloween is upon us, and so is my annual Halloween nightmare adventure! This year, there is a supernatural slasher loose in SLiberberg Underberg ward. Will the players’ characters be able to escape, or will they become a grim statistic of a killer whose Gospel is murder?

    Read more →

  • The wheel of the year: Samhain

    The wheel of the year keeps turning and the days are getting shorter and the weather colder, Samhain is nearly upon us, the last harvest of the year, the night when the dead and the dammed walk among the living, a night for frights and spooky delights in the Feengrenze

    Read more →

  • What About God?

    What About God?

    My introduction of the Manyfold opened a new hole in my worldbuilding. How does divine magic work in a place where divinity cannot reach? Buckle up because the answer is simple and terrifying.

    Read more →

  • The Knochenvolk revisited

    The misbegotten children of the wyrd is this week’s focus. Born with an unsettling appearance and a jumble of out of place ideas in their heads Knochenvolk are strange, creepy and goofy in equal measure.

    Read more →

  • The Tale of Tilly Bramblethorn Chapter 2

    In which we meet Tilda’s five girly girl underlings, get a lesson in Feengrenze technology, experience firsthand the tidal wave of weirdness that watch deals with daily, and a trio of giant scaly toddlers run rampant through the city marketplace.

    Read more →

  • Spies in the Pines

    Spies in the Pines

    An adventure for 5e D&D built with lessons learned from the Old School Renaissance. A spy convention disguised as an outdoorsmen convention being held in a hamlet ripped from northern Vermont is already pretty strange, but there is something even more fishy going on here.

    Read more →