worldbuilding

  • What About God?

    What About God?

    My introduction of the Manyfold opened a new hole in my worldbuilding. How does divine magic work in a place where divinity cannot reach? Buckle up because the answer is simple and terrifying.

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  • Knights of the Fey Courts

    The Knights of Faerie are a common sight in the Feengrenze as they go about their errands and quests for their leige, which means that they can prove potent complications, enemies and rivals with their inflexable ways and oathbound quests.

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  • Cartography Update

    A small peak into what I had been doing on my break from the blog.

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  • The Great Game: An Introduction

    In the Feengrenze, politics is an ongoing tragedy about the afterlives of golden ages. The successor states beat their chests and bellow their greatness, but the words are hollow; there is no greatness to be found in the Feengrenze, just the long road to irrelevance.

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  • Introducing the Manyfold

    Beyond the walls of the universe, there is more to creation, much more. A whole sea of universes where everything that could happen or will happen has already happened in every possible combination. Let’s take a guided tour of the Manyfold.

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  • Beyond the stability of the successor states and enclaves lay the weirdlands where reality oozes like thin slime, the landscape crackles with weird magic and ruins dot the landscape like the discarded toys of a giant toddler. There is wealth to be had here, if you can survive the strange

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